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VTC - Rhino 3D Tutorials

VTC - Rhino 3D Tutorials | 536 MB
Start with a sketch, drawing, physical model, or only an idea - Rhino Version 3.0 provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. Rhino can create, eidt, analyse, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexiity, degree, or size. Rhino also supports polygon meshes and point clouds. From the Introductory guide, to creating your own 3D characters, VTC author, Brian Hull, guides you through all levels of Using Rhino.
3D scenes for publishing to the Web or print, design textures for modelers, create shapes using modelers, create shapes using modelers, add special effects, animate a scene, and much more. Available for both Mac and PC, Carrara 4 is essential for the graphic designer, 3D artist, or hobbyist looking to take their creativity to the next level.
Use UltraISO for mount *.isz
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|شنبه 7 آذر1388 ساعت 20:59|
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Vray Advanced 1.5 Sp4 for 3ds Max 2009-2010 |
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Vray Advanced 1.5 Sp4 for 3ds Max 2009-2010 (x32/x64)

The new V-Ray build supports both 32-bit and 64-bit OS. Added New Feature in V-Ray 1.50 SP4 is V-Ray Ambient Light.
New features: (*) Added VRayAmbientLight;
Modified features: (*) Improved multithreading on multi-core machines; (*) Ability to specify gizmo falloff for VRayEnvironmentFog; (*) Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog; (*) Option to exclude the background from VRayEnvironmentFog; (*) Added CIE sky models to the VRaySun and VRaySky; (*) It is now possible to submit DR servers list for DR though backburner; (*) Added for the VRayIES light to not use area speculars; (*) Added Kelvin temperature settings for the color of VRayLights; (*) VFB history is now turned off when 3ds Max is in slave mode; (*) Output .vrimg and split channel paths are listed in the Asset Tracker; (*) GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker;
Bug fixes: (*) Crash with Remove button for lights in VRayEnvironmentFog; (*) Crash with Hair&Fur in 3ds Max Design 2010 (Danculo); (*) Issue with Arch&Design materials in multi/sub-object material; (*) It should not be possible to export already created VRayProxy objects as .vrmesh files; (*) Fixed invalid colors with texture-mapped lights when the texture contains
Core Architecture * Multi-platform object-oriented API * Fully multithreaded core * Unified sampling system based on Schlick sampling * Distributed rendering * Efficient shading system specifically optimized for ray-tracing * Modular architecture - many components of the system can be replaced with custom ones
Geometry * Efficient geometry handling * True instance rendering * On-demand dynamic geometry creation * On-demand geometry loading from disk files * Displacement mapping * Catmull-Clark and Loop subdivision surfaces * Extensible with custom geometric primitives through the V-Ray SDK
Image sampling * Three different image sampling methods * Full-scene anti-aliasing * Progressive path tracing * Support for additional render elements (diffuse, reflection, GI etc) * Advanced color (tone) mapping controls * Extensible with custom image samplers through the V-Ray SDK
Illumination * Physically accurate full global illumination solutions * Different GI algorithms: path tracing, irradiance cache, photon maps, light cache * Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects * Physically accurate area lights * Efficient illumination from HDR environments * Procedural sun & sky models * Extensible with custom lights through the V-Ray SDK
Shaders * Physically plausible materials * Blurry reflections/refractions * Accurate highlights * Sub-surface scattering * Support for efficient material layering * Extensible with custom shaders through the V-Ray SDK
Camera effects * Depth-of-field with bokeh effects * Accurate motion blur * Physical camera model * Extensible with custom cameras through the V-Ray SDK
Extras * Toon effect * Fur generator/raytracer * Extended matte/shadow capabilities * Support for Render-to-Texture mode of 3ds Max * VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer * VRay specific frame buffer with integrated color corrections and display of multiple rendering elements * Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files *all the features are subject to change without special notice.
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|پنجشنبه 5 آذر1388 ساعت 23:40|
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تمرین فرم و فضا جلسه هفتم |
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تصویر با رزولوشن بالا در ادامه مطلب
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نوشته شده توسط محمدصادق ژیان |
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|چهارشنبه 4 آذر1388 ساعت 21:27|
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RhinoGold v1.0.2

RhinoGold is the preferred software for jewelry design and manufacturing. RhinoGold makes it possible for jewelry designers and manufacturers to fully modify and manufacture jewelry precisely but quickly without sacrificing a clear and intuitive interface that both simplifies and cuts down learning time.
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|سه شنبه 3 آذر1388 ساعت 23:32|
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نوشته شده توسط کشاورز |
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|دوشنبه 2 آذر1388 ساعت 1:18|
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تمرین فرم و فضا جلسه ششم و شرح تمرین جلسه هفتم |
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دوستان عزیز ورودی ۸۶ توضیحات مختصری راجع به طراحی ماسک به سبک دوره صفوی در ادامه مطلب هست که شاید کمک کنه

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نوشته شده توسط محمدصادق ژیان |
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|شنبه 30 آبان1388 ساعت 19:14|
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Autodesk Portfoliowall v2008 |
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Autodesk Portfoliowall v2008

Autodesk Portfoliowall v2008 Win App | 29.3mb | RS.COM Make decisions on visual assets more effectively than ever before. Autodesk® PortfolioWall® software is an invaluable design review tool for making decisions based on visual data, and for frequent presentations to team members, key stakeholders and customers. Organize, view, annotate, and make decisions on 2D and 3D digital visual assets in a snap. Autodesk PortfolioWall software also includes StudioViewer – an evaluation, presentation, and review tool for 3D models. Simultaneous 2D/3D Viewing View 2D images and 3D models simultaneously for easy review and collaboration. Review design sketches alongside 3D concepts, while tumbling the model. Autodesk StudioViewer automatically launches when models and images are selected to be displayed. Inside StudioViewer, 2D images can be interactively moved and resized. Bookmarks The new Bookmark Lister creates and organizes snapshots that capture exactly what is being viewed at any point in time. Autodesk AliasStudio annotations and bookmarks can be viewed and modified in Autodesk StudioViewer and vice versa, enabling seamless communication between reviewers, designers, and modelers. System Requirements Operating Systems Microsoft® Windows® XP Professional Hardware Requirements Dual Intel® Pentium® III or AMD Opteron® processor, 1 GHz 512 MB of RAM 40 GB Hard drive CD-ROM drive Autodesk® AliasStudio™ compliant graphics card (if using the StudioViewer)
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|جمعه 29 آبان1388 ساعت 17:17|
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Autodesk AliasStudio Techniques Sketching and Concept Design |
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Autodesk AliasStudio Techniques Sketching and Concept Design

Quote:ISBN: 1-897177-22-4 Skill Level: Intermediate Module(s): Modeling Format: DVD [Multi-region, approx. 50 minutes] You Will Learn: * Create Custom Brushes * Understand Rough Sketching * Use Curves, Fills and Masks * Take your design from 2D to 3D * Discover Sketch Projection media key: 003-26022006-003
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|پنجشنبه 28 آبان1388 ساعت 17:2|
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دوستان عزیز ورودی ۸۷ برای تمرین این هفته علاوه بر وسایل جلسات قبل حتما ماسک مخصوص اربراش و لتراست حروف انگلیسی به سایز فونت حدود ۱۸ تا ۲۴ (ابعاد حدود ۱*۱ سانتیمتر برای هر حرف) به همراه داشته باشید. ترجیحا فونت ساده و مدرن و غیر ایتالیک انتخاب کنین.
موفق باشید.
نوشته شده توسط محمدصادق ژیان |
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|چهارشنبه 27 آبان1388 ساعت 16:33|
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قابل توجه دانشجویان گرامی ورودی ۸۶
آن دسته از دانشجویانی که کارهای مربوط به ژوژمان کارگاه پلاستیک (مواد و روش های ساخت۳) خود را تکمیل ننموده اند می توانند روزهای:
جمعه ۲۹ آبان - حرکت ساعت ۹ صبح - مارتاپیترز
شنبه ۳۰ آبان - حرکت ساعت ۱۲:۳۰ - مارتاپیترز
جمعه ۶ آذر - حرکت ساعت ۹ صبح - مارتا پیترز
جهت تکمیل کارهای خود مراجعه نمایند.حضور برای هر دو گروه آزاد است.
نوشته شده توسط دفتر گروه |
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|چهارشنبه 27 آبان1388 ساعت 14:39|
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امروز سه شنبه ۲۶ آبانماه سال ۱۳۸۸ برای بچه های طراحی صنعتی روزی بی نظیر بود
میتونم به یقین بگم که کل امروز برای ما شاید نیم ساعت هم طول نکشید ازبس که خوش گذشت.
توضیحاتی در مورد انواع قوسها تزئینات لانه زنبوری و... و همچنین مباحث ارگونومیک مثل صدکها و حدود آنتروپومتری حدود دسترسی و ... نیز مطرح شد و فقط بچه های طراحی صنعتی اصفهان میدونند که امروز چقدر خوش گذشت

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نوشته شده توسط Dsgnr |
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|سه شنبه 26 آبان1388 ساعت 23:54|
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